FMjKeyframePose¶
A named pose with joint targets and a hold duration.
| Attribute | Value |
|---|---|
| Kind | Struct |
| UE Macro | USTRUCT |
Properties¶
Public Properties¶
| Property | Type | Description |
|---|---|---|
Name |
FString |
Display name for this pose (e.g., "Home", "Reach", "Grasp"). |
Targets |
TArray<float> |
Actuator target values, in order matching the articulation's actuator list. |
HoldTime |
float |
How long to hold this pose before transitioning to the next (seconds). |
BlendTime |
float |
Time to interpolate from the previous pose to this one (seconds). |
Name¶
Display name for this pose (e.g., "Home", "Reach", "Grasp").
- Type: FString
- Editor: ✏️ EditAnywhere
- Blueprint: 🔵 ReadWrite
Targets¶
Actuator target values, in order matching the articulation's actuator list.
- Type: TArray
- Editor: ✏️ EditAnywhere
- Blueprint: 🔵 ReadWrite
HoldTime¶
How long to hold this pose before transitioning to the next (seconds).
- Type: float
- Editor: ✏️ EditAnywhere
- Blueprint: 🔵 ReadWrite
BlendTime¶
Time to interpolate from the previous pose to this one (seconds).
- Type: float
- Editor: ✏️ EditAnywhere
- Blueprint: 🔵 ReadWrite