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FReplayArticulationBinding

Per-articulation replay settings (enabled, relative position).

Attribute Value
Kind Struct
UE Macro USTRUCT

Properties

Public Properties

Property Type Description
bEnabled bool Whether this articulation participates in the replay.
bRelativePosition bool If true, free joint position is applied relative to the actor's placed position.
JointPrefix FString The model joint name prefix for this articulation (e.g. "g1_29dof_C_UAID_..._").
InitialPosition FVector Cached initial position when replay starts (editor-placed).
CsvStartPosition FVector Cached CSV start position (from first frame's free joint qpos, in MuJoCo meters).
InitialMjPosition FVector Cached initial MuJoCo qpos position at replay start (in MuJoCo meters).
bInitialsCaptured bool Whether initial positions have been captured.

bEnabled

Whether this articulation participates in the replay.

  • Type: bool

bRelativePosition

If true, free joint position is applied relative to the actor's placed position.

  • Type: bool

JointPrefix

The model joint name prefix for this articulation (e.g. "g1_29dof_C_UAID_..._").

  • Type: FString

InitialPosition

Cached initial position when replay starts (editor-placed).

  • Type: FVector

CsvStartPosition

Cached CSV start position (from first frame's free joint qpos, in MuJoCo meters).

  • Type: FVector

InitialMjPosition

Cached initial MuJoCo qpos position at replay start (in MuJoCo meters).

  • Type: FVector

bInitialsCaptured

Whether initial positions have been captured.

  • Type: bool