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UMjBox

Box primitive geometry.

Attribute Value
Kind Class
UE Macro UCLASS
Inherits UMjGeom
Blueprint Spawnable ✅ Yes

Properties

Public Properties

Property Type Description
Extents FVector
VisualizerMesh class UStaticMeshComponent* Internal-only visual mesh for the editor.
Pos FVector
Quat FQuat
contype int32
conaffinity int32
condim int32
group int32
priority int32
material FString
mass float
density float
solmix float
margin float
gap float
hfield FString
mesh FString
fitscale bool
rgba FLinearColor
verride o
m_GeomView GeomView The runtime view of the MuJoCo geom. Valid only after Bind() is called.
Type EMjGeomType
ShellInertia EMjGeomInertia
FluidShape EMjFluidShape
bWasImported bool True when this component was created via ImportFromXml. Lets export
MeshName FString Name of the mesh asset if Type is mesh.
bComplexMeshRequired bool Legacy: use complex collision mesh. Hidden — use "Decompose mesh" button instead.
CoACDThreshold float CoACD decomposition threshold. Lower = more accurate but more hulls. Range [0.01, 1.0].
bIsDecomposedHull bool True if this geom was created by CoACD decomposition of another geom.
bDisabledByDecomposition bool True if this geom's mesh was decomposed into hull sub-geoms.
MjClassName FString Optional MuJoCo class name to inherit defaults from (string fallback).
OverrideMaterial TObjectPtr<UMaterialInterface> Optional Unreal material override for primitive visualizer meshes (Box/Sphere/Cylinder).
DefaultClass UMjDefault* Reference to a UMjDefault component for default class inheritance. Set via detail customization dropdown.

Extents

  • Type: FVector
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|Primitive

VisualizerMesh

Internal-only visual mesh for the editor.

  • Type: class UStaticMeshComponent*

Pos

Override-enabled (bOverride_Pos)

  • Type: FVector
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom|Spatial Pose

Quat

Override-enabled (bOverride_Quat)

  • Type: FQuat
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom|Orientation

contype

Override-enabled (bOverride_contype)

  • Type: int32
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

conaffinity

Override-enabled (bOverride_conaffinity)

  • Type: int32
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

condim

Override-enabled (bOverride_condim)

  • Type: int32
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

group

Override-enabled (bOverride_group)

  • Type: int32
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

priority

Override-enabled (bOverride_priority)

  • Type: int32
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

material

Override-enabled (bOverride_material)

  • Type: FString
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

mass

Override-enabled (bOverride_mass)

  • Type: float
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

density

Override-enabled (bOverride_density)

  • Type: float
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

solmix

Override-enabled (bOverride_solmix)

  • Type: float
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

margin

Override-enabled (bOverride_margin)

  • Type: float
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

gap

Override-enabled (bOverride_gap)

  • Type: float
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

hfield

Override-enabled (bOverride_hfield)

  • Type: FString
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

mesh

Override-enabled (bOverride_mesh)

  • Type: FString
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

fitscale

Override-enabled (bOverride_fitscale)

  • Type: bool
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

rgba

Override-enabled (bOverride_rgba)

  • Type: FLinearColor
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

verride

Override-enabled (bOverride_fluidcoef)

  • Type: o
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|MjGeom

m_GeomView

The runtime view of the MuJoCo geom. Valid only after Bind() is called.

Type

Override-enabled (bOverride_Type)

  • Type: EMjGeomType
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|Geom

ShellInertia

Override-enabled (bOverride_ShellInertia)

  • Type: EMjGeomInertia
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|Geom

FluidShape

Override-enabled (bOverride_FluidShape)

  • Type: EMjFluidShape
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|Geom

bWasImported

True when this component was created via ImportFromXml. Lets export

  • Type: bool

MeshName

Name of the mesh asset if Type is mesh.

  • Type: FString
  • Editor: 👁 VisibleAnywhere
  • Blueprint: 🟢 ReadOnly
  • Category: MuJoCo|Geom

bComplexMeshRequired

Legacy: use complex collision mesh. Hidden — use "Decompose mesh" button instead.

  • Type: bool
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|Geom

CoACDThreshold

CoACD decomposition threshold. Lower = more accurate but more hulls. Range [0.01, 1.0].

  • Type: float
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|Geom
  • Notes: Override-enabled (Type)

bIsDecomposedHull

True if this geom was created by CoACD decomposition of another geom.

  • Type: bool

bDisabledByDecomposition

True if this geom's mesh was decomposed into hull sub-geoms.

  • Type: bool
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|Geom

MjClassName

Optional MuJoCo class name to inherit defaults from (string fallback).

  • Type: FString
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|Geom

OverrideMaterial

Optional Unreal material override for primitive visualizer meshes (Box/Sphere/Cylinder).

  • Type: TObjectPtr
  • Editor: ✏️ EditAnywhere
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|Geom|Visual
  • Notes: Override-enabled (Type)

DefaultClass

Reference to a UMjDefault component for default class inheritance. Set via detail customization dropdown.

  • Type: UMjDefault*
  • Blueprint: 🔵 ReadWrite
  • Category: MuJoCo|Geom

Functions

Public Functions

General

Function Returns Description
SyncUnrealTransformFromMj() void Synchronizes the Unreal Component transform (Scale/Location/Rotation)
SetGeomVisibility() void Sets visibility for this geom and its child visual components.
GetVisualizerMesh() class UStaticMeshComponent* Returns the built-in visualizer mesh if it exists.
ApplyOverrideMaterial() void Apply a material to the visual mesh. Override in subclasses with direct member access.
GetMj() GeomView& Semantic accessor for raw MuJoCo data and helper methods.
GetResolvedMaterialName() FString Resolves the codegen-owned material FString through the default class chain. Returns empty if none found.
SizeParamsCount() int32 Number of size parameters explicitly provided in XML.
RegisterToSpec() void Registers this geom to the MuJoCo spec.
SyncUnrealTransformFromMj

Synchronizes the Unreal Component transform (Scale/Location/Rotation)

  • Signature: SyncUnrealTransformFromMj()
SetGeomVisibility

Sets visibility for this geom and its child visual components.

  • Signature: SetGeomVisibility(bool bNewVisibility)
GetVisualizerMesh

Returns the built-in visualizer mesh if it exists.

  • Signature: GetVisualizerMesh()
  • Returns: class UStaticMeshComponent*
ApplyOverrideMaterial

Apply a material to the visual mesh. Override in subclasses with direct member access.

  • Signature: ApplyOverrideMaterial(class UMaterialInterface* Material)
GetMj

Semantic accessor for raw MuJoCo data and helper methods.

GetResolvedMaterialName

Resolves the codegen-owned material FString through the default class chain. Returns empty if none found.

  • Signature: GetResolvedMaterialName()
  • Returns: FString
SizeParamsCount

Number of size parameters explicitly provided in XML.

  • Signature: SizeParamsCount()
  • Returns: int32
RegisterToSpec

Registers this geom to the MuJoCo spec.

MuJoCo|Geom

Function Returns Description
DecomposeMesh() void Runs CoACD decomposition on this geom's mesh and creates persistent hull sub-geom components.
RemoveDecomposition() void Removes all hull sub-geoms created by decomposition and re-enables this geom.
DecomposeMesh

Runs CoACD decomposition on this geom's mesh and creates persistent hull sub-geom components.

  • Signature: DecomposeMesh()
  • Blueprint: 🔵 Callable
RemoveDecomposition

Removes all hull sub-geoms created by decomposition and re-enables this geom.

  • Signature: RemoveDecomposition()
  • Blueprint: 🔵 Callable

MuJoCo|Runtime

Function Returns Description
UpdateGlobalTransform() void Updates the Unreal SceneComponent transform to match the MuJoCo simulation state.
GetWorldLocation() FVector Gets the current world location from MuJoCo.
SetFriction() void Sets the sliding friction at runtime.
UpdateGlobalTransform

Updates the Unreal SceneComponent transform to match the MuJoCo simulation state.

  • Signature: UpdateGlobalTransform()
  • Blueprint: 🔵 Callable
GetWorldLocation

Gets the current world location from MuJoCo.

  • Signature: GetWorldLocation()
  • Blueprint: 🔵 Callable
  • Returns: FVector
SetFriction

Sets the sliding friction at runtime.

  • Signature: SetFriction(float NewFriction)
  • Blueprint: 🔵 Callable